Key facts
UNE unit code: COSC594
*You are viewing the 2025 version of this unit which may be subject to change in future.
- Trimester 1 - On Campus
- Trimester 1 - Online
- Trimester 2 - On Campus
- Trimester 2 - Online
- Armidale Campus
- UNE Sydney Campus
- Yes
- No
- No
- 6
Unit information
Develop skills and specialist knowledge that will help you to stand out in your career, with your information technology capstone project.
This unit forms part of your IT capstone, and offers you an opportunity to work as part of a team to develop a proposal and design specification for a real-world software-based system.
With projects taken from diverse sources, including academic linkages, community organisations and industry, you will be exposed to the early stages of the software development lifecycle. Your focus will be on requirements gathering, producing a robust specification and the development of an early prototype.
Consolidating your knowledge and technical skills, you will be expected to utilise project management tools and version repositories and apply modern software development methodology.
Offerings
For further information about UNE's teaching periods, please go to Principal Dates.
Teaching period | Mode/location |
---|---|
Trimester 1 | On Campus, Armidale Campus |
Trimester 1 | On Campus, UNE Sydney Campus |
Trimester 1 | Online |
Trimester 2 | On Campus, Armidale Campus |
Trimester 2 | On Campus, UNE Sydney Campus |
Trimester 2 | Online |
*Offering is subject to availability
Intensive schools
There are no intensive schools required for this unit.
Enrolment rules
Notes
Some projects cannot be undertaken off campus. Advanced Standing cannot be granted for this unit.
COSC594 requires a knowledge of, and programming experience with, a high level programming language.
Please refer to the student handbook for current details on this unit.
Unit coordinator(s)
Learning outcomes
Upon completion of this unit, students will be able to:
- communicate effectively with clients/stakeholders to gather requirements and to manage client expectations over the course of a project;
- analyse requirements, critically evaluate options, conduct research and present a design to clients and other stakeholders;
- apply knowledge and skills to the software design and development process;
- apply a relevant planning strategy to a software development project using appropriate tools and methods; and
- participate as a member or leader of diverse teams within a multi-level, multi-disciplinary and multi-cultural setting to bring a project to successful completion.
Assessment information
Assessments are subject to change up to 8 weeks prior to the start of the teaching period in which you are undertaking the unit.
Title | Must Complete | Weight | Offerings | Assessment Notes |
---|---|---|---|---|
Client Feedback | Yes | 5% | All offerings | Client/supervisor feedback survey. |
Final Presentation | Yes | 15% | All offerings | Oral presentation or recording that includes the demonstration of an early prototype. |
Project Check-Points | Yes | 10% | All offerings | Completion of defined milestones for the given project. |
Project Dairy | Yes | 20% | All offerings | An Individual project/diary/reflection. No. Words: 1000 |
Project Proposal | Yes | 35% | All offerings | Written submission No. Words: 2000 |
Prototype | Yes | 15% | All offerings | Implementation of an early prototype that is representative of a final solution. |
Learning resources
Textbooks are subject to change up to 8 weeks prior to the start of the teaching period in which you are undertaking the unit.
Textbook information will be displayed approximately 8 weeks prior to the commencement of the teaching period. Please note that textbook requirements may vary from one teaching period to the next.
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